Monday, 10 March 2014

Online java training on Live Projects and Softwares

Become Java master by attending online java training on Live Projects and Softwares..


Hi dear IT Students and IT professionals,
Learn With Leaders ,
More then 12+ years Experienced Professional in C,C++, Core java, Adv. Java, ,Servlets  ,IP,SQL,HTML Online trainer  and Corporate Trainer available online worldwide.
Feel free to contact us-
We will happy to help you.
With Best Regards--
R.K.GAUR(Director,Corporate,Analyst)
+91-9953141035
+91-9958772307
skype id - rkgaurjava
mail id - info@vitsys.net
web site:- http://www.vitsys.net
India

Some java Syllabus contents:--


1.) An Introduction to Java
Java As a Programming Platform
The Java “White Paper” Buzzwords
Java Applets and the Internet
A Short History of Java
Common Misconceptions about Java

2.) The Java Programming Environment
Installing the Java Development Kit
Choosing a Development Environment
Using the Command-Line Tools
Using an Integrated Development Environment
Running a Graphical Application
Building and Running Applets

3.) Fundamental Programming Structures in Java
A Simple Java Program
Comments
Data Types
Variables
Operators
Strings
Input and Output
Control Flow
Big Numbers
Arrays

4.) Objects and Classes
Introduction to Object-Oriented Programming
Using Predefined Classes
Defining Your Own Classes
Static Fields and Methods
Method Parameters
Object Construction
Packages
The Class Path
Documentation Comments
Class Design Hints

5.) Inheritance
Classes, Superclasses, and Subclasses
Object: The Cosmic Superclass
Generic Array Lists
Object Wrappers and Autoboxing
Methods with a Variable Number of Parameters
Enumeration Classes
Reflection
Design Hints for Inheritance

6.) Interfaces and Inner Classes
Interfaces
Object Cloning
Interfaces and Callbacks
Inner Classes
Proxies


7.) Graphics Programming
Introducing Swing
Creating a Frame
Positioning a Frame
Displaying Information in a Component
Working with 2D Shapes
Using Color
Using Special Fonts for Text
Displaying Images

8.) Event Handling
Basics of Event Handling
Actions
Mouse Events
The AWT Event Hierarchy

9.) User Interface Components with Swing
Swing and the Model-View-Controller Design Pattern
Introduction to Layout Management
Text Input
Choice Components
Menus
Sophisticated Layout Management
Dialog Boxes 
10.) Deploying Applications and Applets
JAR Files
Java Web Start
Applets
Storage of Application Preferences

11.) Exceptions, Assertions, Logging, and Debugging
Dealing with Errors
Catching Exceptions
Tips for Using Exceptions
Using Assertions
Logging
Debugging Tips
Tips for Troubleshooting GUI Programs
Using a Debugger

12.) Generic Programming
Why Generic Programming?
Defining a Simple Generic Class
Generic Methods
Bounds for Type Variables
Generic Code and the Virtual Machine
Restrictions and Limitations
Inheritance Rules for Generic Types
Wildcard Types
Reflection and Generics

13.) Collections
Collection Interfaces
Concrete Collections
The Collections Framework
Algorithms
Legacy Collections


14.) Multithreading
What Are Threads?
Interrupting Threads
Thread States
Thread Properties
Synchronization Blocking Queues
Thread-Safe Collections
Callables and Futures
Executors
Synchronizers
Threads and Swing

15.) Swings with events
ActionEvent
MouseEvent
KeyEvent
MouseMotionEvent
WindowEvent
FocusEvent
ItemEvent

16.)java data base Connectivity(JDBC)

17.) Networking
SocketsS
ServerSocket class

18.) RMI(remote Method Invocation)
RMI Compiler
Configration of rmic

19.) Advanced java packages
hashmap
Treemap
Vector
LinkedList
stack
Queue

20.)Java Beans


With Best Regards--
R.K.GAUR(Director,Corporate,Analyst)
+91-9953141035
+91-9958772307
skype id - rkgaurjava
mail id - info@vitsys.net
web site - http://www.vitsys.net

Saturday, 8 March 2014

java Online training in united states


Hi dear IT Students and IT professionals,
Learn With Leaders ,
More then 12+ years Experienced Professional in C,C++,
Core java, Adv. Java, ,Servlets ,IP,SQL,HTML Online trainer and
Corporate Trainer available online worldwide.
Feel free to contact us-
We will happy to help you.
With Best Regards--
R.K.GAUR(Director,Corporate,Analyst)
+91-9953141035
+91-9958772307
skype id - rkgaurjava
mail id - javascholars@gmail.com
India

Some java Syllabus contents:--

1.) An Introduction to Java 
Java As a Programming Platform 
The Java “White Paper” Buzzwords 
Java Applets and the Internet 
A Short History of Java 
Common Misconceptions about Java 

2.) The Java Programming Environment 
Installing the Java Development Kit 
Choosing a Development Environment 
Using the Command-Line Tools 
Using an Integrated Development Environment 
Running a Graphical Application 
Building and Running Applets 

3.) Fundamental Programming Structures in Java 
A Simple Java Program 
Comments 
Data Types 
Variables 
Operators 
Strings 
Input and Output 
Control Flow 
Big Numbers 
Arrays 

4.) Objects and Classes 
Introduction to Object-Oriented Programming 
Using Predefined Classes 
Defining Your Own Classes 
Static Fields and Methods 
Method Parameters 
Object Construction 
Packages 
The Class Path 
Documentation Comments 
Class Design Hints 
 5.) Inheritance
Classes, Superclasses, and Subclasses 
Object: The Cosmic Superclass 
Generic Array Lists 
Object Wrappers and Autoboxing 
Methods with a Variable Number of Parameters 
Enumeration Classes 
Reflection 
Design Hints for Inheritance 

6.) Interfaces and Inner Classes 
Interfaces 
Object Cloning 
Interfaces and Callbacks 
Inner Classes 
Proxies 

7.) Graphics Programming 
Introducing Swing 
Creating a Frame 
Positioning a Frame 
Displaying Information in a Component 
Working with 2D Shapes 
Using Color 
Using Special Fonts for Text 
Displaying Images 

8.) Event Handling 
Basics of Event Handling 
Actions 
Mouse Events 
The AWT Event Hierarchy 

9.) User Interface Components with Swing 
Swing and the Model-View-Controller Design Pattern 
Introduction to Layout Management 
Text Input 
Choice Components 
Menus 
Sophisticated Layout Management 
Dialog Boxes 
10.) Deploying Applications and Applets
JAR Files 
Java Web Start 
Applets 
Storage of Application Preferences 

11.) Exceptions, Assertions, Logging, and Debugging 
Dealing with Errors 
Catching Exceptions 
Tips for Using Exceptions 
Using Assertions 
Logging 
Debugging Tips 
Tips for Troubleshooting GUI Programs 
Using a Debugger 

12.) Generic Programming 
Why Generic Programming? 
Defining a Simple Generic Class 
Generic Methods 
Bounds for Type Variables 
Generic Code and the Virtual Machine 
Restrictions and Limitations 
Inheritance Rules for Generic Types 
Wildcard Types 
Reflection and Generics 

13.) Collections 
Collection Interfaces 
Concrete Collections 
The Collections Framework 
Algorithms 
Legacy Collections 

14.) Multithreading 
What Are Threads? 
Interrupting Threads 
Thread States 
Thread Properties 
Synchronization Blocking Queues 
Thread-Safe Collections 
Callables and Futures 
Executors 
Synchronizers 
Threads and Swing 

15.) Swings with events
ActionEvent
MouseEvent
KeyEvent
MouseMotionEvent
WindowEvent
FocusEvent
ItemEvent

16.)java data base Connectivity(JDBC)

17.) Networking
SocketsS
ServerSocket class

18.) RMI(remote Method Invocation)
RMI Compiler
Configration of rmic

19.) Advanced java packages
hashmap
Treemap
Vector
LinkedList
stack
Queue

20.)Java Beans

With Best Regards--
R.K.GAUR(Director,Corporate,Analyst)
+91-9953141035
+91-9958772307
skype id - rkgaurjava
mail id - javascholars@gmail.com

Online java training by java Experts


Hi dear IT Students and IT professionals,
Learn With Leaders ,
More then 12+ years Experienced Professional in C,C++,
Core java, Adv. Java, ,Servlets ,IP,SQL,HTML Online trainer and
Corporate Trainer available online worldwide.
Feel free to contact us-
We will happy to help you.
With Best Regards--
R.K.GAUR(Director,Corporate,Analyst)
+91-9953141035
+91-9958772307
skype id - rkgaurjava
mail id - javascholars@gmail.com
India

Some java Syllabus contents:--

1.) An Introduction to Java 
Java As a Programming Platform 
The Java “White Paper” Buzzwords 
Java Applets and the Internet 
A Short History of Java 
Common Misconceptions about Java 

2.) The Java Programming Environment 
Installing the Java Development Kit 
Choosing a Development Environment 
Using the Command-Line Tools 
Using an Integrated Development Environment 
Running a Graphical Application 
Building and Running Applets 

3.) Fundamental Programming Structures in Java 
A Simple Java Program 
Comments 
Data Types 
Variables 
Operators 
Strings 
Input and Output 
Control Flow 
Big Numbers 
Arrays 

4.) Objects and Classes 
Introduction to Object-Oriented Programming 
Using Predefined Classes 
Defining Your Own Classes 
Static Fields and Methods 
Method Parameters 
Object Construction 
Packages 
The Class Path 
Documentation Comments 
Class Design Hints 
 5.) Inheritance
Classes, Superclasses, and Subclasses 
Object: The Cosmic Superclass 
Generic Array Lists 
Object Wrappers and Autoboxing 
Methods with a Variable Number of Parameters 
Enumeration Classes 
Reflection 
Design Hints for Inheritance 

6.) Interfaces and Inner Classes 
Interfaces 
Object Cloning 
Interfaces and Callbacks 
Inner Classes 
Proxies 

7.) Graphics Programming 
Introducing Swing 
Creating a Frame 
Positioning a Frame 
Displaying Information in a Component 
Working with 2D Shapes 
Using Color 
Using Special Fonts for Text 
Displaying Images 

8.) Event Handling 
Basics of Event Handling 
Actions 
Mouse Events 
The AWT Event Hierarchy 

9.) User Interface Components with Swing 
Swing and the Model-View-Controller Design Pattern 
Introduction to Layout Management 
Text Input 
Choice Components 
Menus 
Sophisticated Layout Management 
Dialog Boxes 
10.) Deploying Applications and Applets
JAR Files 
Java Web Start 
Applets 
Storage of Application Preferences 

11.) Exceptions, Assertions, Logging, and Debugging 
Dealing with Errors 
Catching Exceptions 
Tips for Using Exceptions 
Using Assertions 
Logging 
Debugging Tips 
Tips for Troubleshooting GUI Programs 
Using a Debugger 

12.) Generic Programming 
Why Generic Programming? 
Defining a Simple Generic Class 
Generic Methods 
Bounds for Type Variables 
Generic Code and the Virtual Machine 
Restrictions and Limitations 
Inheritance Rules for Generic Types 
Wildcard Types 
Reflection and Generics 

13.) Collections 
Collection Interfaces 
Concrete Collections 
The Collections Framework 
Algorithms 
Legacy Collections 

14.) Multithreading 
What Are Threads? 
Interrupting Threads 
Thread States 
Thread Properties 
Synchronization Blocking Queues 
Thread-Safe Collections 
Callables and Futures 
Executors 
Synchronizers 
Threads and Swing 

15.) Swings with events
ActionEvent
MouseEvent
KeyEvent
MouseMotionEvent
WindowEvent
FocusEvent
ItemEvent

16.)java data base Connectivity(JDBC)

17.) Networking
SocketsS
ServerSocket class

18.) RMI(remote Method Invocation)
RMI Compiler
Configration of rmic

19.) Advanced java packages
hashmap
Treemap
Vector
LinkedList
stack
Queue

20.)Java Beans

With Best Regards--
R.K.GAUR(Director,Corporate,Analyst)
+91-9953141035
+91-9958772307
skype id - rkgaurjava
mail id - javascholars@gmail.com